fix ctf spawn
This commit is contained in:
parent
3859b37bec
commit
3ba195fd3e
@ -11,7 +11,7 @@ no 4 on keyboard = 8 Units per sqaure of grid
|
||||
movement:
|
||||
d
|
||||
c
|
||||
change view:
|
||||
change view (vertical angle):
|
||||
a/ z
|
||||
|
||||
|
||||
@ -57,9 +57,9 @@ mp_wbo_v_1_1
|
||||
|
||||
|
||||
## Stack
|
||||
- Radiant: Map editor
|
||||
- Radiant: Map editor (bin/CoD2Radiant.exe)
|
||||
- output: .map file
|
||||
- Compiler
|
||||
- Compiler (bin/CoD2CompileTools.exe)
|
||||
- input: .map file from Map_Source folder
|
||||
- output:
|
||||
- d3dbsp
|
||||
@ -67,6 +67,9 @@ mp_wbo_v_1_1
|
||||
- package in .iwd file
|
||||
|
||||
|
||||
## Editing
|
||||
- refer to D:\CoD 2 aus mods und maps\Mapping Torturials\Map-Making-Bible
|
||||
|
||||
|
||||
|
||||
## Missing DLLs needed to run assetManager
|
||||
@ -91,6 +94,7 @@ follow instructions in map making bible
|
||||
|
||||
|
||||
|
||||
|
||||
couldn't load d3dbsp
|
||||
|
||||
|
||||
@ -99,3 +103,12 @@ https://wiki.zeroy.com/index.php?title=Call_of_Duty_2:_Lightning_Documentation
|
||||
|
||||
|
||||
|
||||
## Automate compilation:
|
||||
- copy from D:\Games_installed\Call of Duty 2\main\Maps\mp into C:\Users\Marcelo\git\cod2-map-making\map_data\mp_wbo_v_1_1\maps\mp folder
|
||||
- 7zip command
|
||||
- rename file (or save with 7 zip cli)
|
||||
- launch cod with command line option
|
||||
|
||||
CI:
|
||||
- build from git and push to website
|
||||
|
||||
|
Binary file not shown.
File diff suppressed because it is too large
Load Diff
Binary file not shown.
File diff suppressed because it is too large
Load Diff
Loading…
x
Reference in New Issue
Block a user