fix ctf spawn

This commit is contained in:
Marcel D
2022-12-25 01:51:21 +01:00
parent 3859b37bec
commit 3ba195fd3e
5 changed files with 7151 additions and 7068 deletions
+16 -3
View File
@@ -11,7 +11,7 @@ no 4 on keyboard = 8 Units per sqaure of grid
movement:
d
c
change view:
change view (vertical angle):
a/ z
@@ -57,9 +57,9 @@ mp_wbo_v_1_1
## Stack
- Radiant: Map editor
- Radiant: Map editor (bin/CoD2Radiant.exe)
- output: .map file
- Compiler
- Compiler (bin/CoD2CompileTools.exe)
- input: .map file from Map_Source folder
- output:
- d3dbsp
@@ -67,6 +67,9 @@ mp_wbo_v_1_1
- package in .iwd file
## Editing
- refer to D:\CoD 2 aus mods und maps\Mapping Torturials\Map-Making-Bible
## Missing DLLs needed to run assetManager
@@ -91,6 +94,7 @@ follow instructions in map making bible
couldn't load d3dbsp
@@ -99,3 +103,12 @@ https://wiki.zeroy.com/index.php?title=Call_of_Duty_2:_Lightning_Documentation
## Automate compilation:
- copy from D:\Games_installed\Call of Duty 2\main\Maps\mp into C:\Users\Marcelo\git\cod2-map-making\map_data\mp_wbo_v_1_1\maps\mp folder
- 7zip command
- rename file (or save with 7 zip cli)
- launch cod with command line option
CI:
- build from git and push to website
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